![]() ![]() ![]() We have assessed all potential solutions and scenarios, but unfortunately, Darwin Project is unable to sustain itself thus forcing us to come to this very difficult decision. Over the past years, we saw a decreasing playerbase, and have been working hard on finding solutions –from a new platform development (PS4) to bringing new content (class system, battle passes, systemic maps, customizable craftwheel, new tiles, live events), spectator interactions extension, and continuous optimizations. It was a very bold and ambitious one to say the least, and we have been fortunate enough to have worked on it for so long, with the support of our partners and community. April’s update was the last one for the foreseeable future.įive years ago, we started Darwin Project, our first project. It is with a heavy heart that we have decided to stop developing new features for the game. We would like to update you on Darwin Project. The game has the potential to be one of the best multiplayer games for Xbox, so make sure you keep an eye on it.We have been quiet for a while and we apologize for it. The game enters Early Access on PC on April 28, 2021, and will eventually be released on Xbox Series X, Xbox Series S, Xbox One consoles, PS5, and PS4. Will you be playing Scavengers? Let me know. I'm looking forward to jumping back into the game when it hits Early Access. I love that the developers at Midwinter Entertainment managed to come up with a solution to the pacing issues traditional multiplayer survival games have. Scavengers' PvE elements, character abilities, and unique dropship extraction endings all make the game stand out compared to other games in its genre. Overall, I really enjoy Scavengers' dropship extractions, and It will be interesting to see what strategies evolve when players get their hands on the game in Early Access. Will you choose to play passively and try to sneak onboard without being detected, resulting in less salvage collected? Or will you go in guns-blazing to try and get as much salvage as you can before the ship takes off? Both strategies have their pros and cons, and ultimately, they're only a few of the ways that teams can choose to approach this situation. This leads to an interesting dynamic where the last few teams need to try and kill other players and take their salvage while also making sure that they step foot in the ship before the clock runs out. Scavengers' dropship extractions are the most unique way I've seen matches end in the multiplayer survival genre. It doesn't matter how many other players are in the dropship with you as long as you're in before the doors shut for good, you'll be considered one of the winning teams. Instead of trying to be the last team standing, you instead need to focus on making sure you're inside of the dropship that extracts you from the map before it takes off. Get to the dropship at all costsįinally, Scavengers ends its matches in a unique way that I enjoy greatly. These types of synergies are a blast to execute, and they also reward good teamwork, which I appreciate. For example, pairing the drop shield with the healing zone is an excellent way to quickly heal in a fight, and invisibility can be used in tandem with another player's EMP blast to strike enemies from behind while they're disoriented. ![]() The impact that these abilities have alone is huge, but when used in tandem with your teammates, they can be the difference between living and dying. Later, we used the shield to force assailants to attack us up close (I had a shotgun waiting for them). For example, when my team and I were in the storm, and we were being shot at, one of my allies put down a protective barrier that we used for cover as we figured out where the enemy team was and what we should do next. These abilities have long cooldowns to balance out their power, but players who use them wisely will gain an advantage in battle or save the lives of themselves and their teammates. Depending on who players choose, they'll be able to drop down a protective shield that can be shot out of, create a healing zone for rapid recovery, go completely invisible, and more. Source: Midwinter Entertainment (Image credit: Source: Midwinter Entertainment)Īnother feature of Scavengers that I love is the ability system that each of its seven characters have. ![]()
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